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Ryan Vance 310.428.5880 |
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Objective: |
An entry-level position in CG modeling and technical
direction. I am seeking the opportunity to use my abilities in a professional
environment and learn from those around me. |
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Education: 1999-2003 |
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Experience: 2002 2002 – 2003 2002 |
SIGGRAPH Displayed examples of work to industry professionals and prospective
students. Programming models and shaders
course, Guest Speaker Displayed examples of my work to students. Spoke about my
workflows and techniques that take advantage of Prman. Responsible for software and hardware upkeep, student
account administration and computer lab security. |
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Skills: Software Proficient Familiar Platforms Languages Proficient Familiar |
Strong sense of form and attention to detail Developed understanding of surface topology and modeling
technique Detailed knowledge of human anatomy Organic and hard surface modeling Programming and platform knowledge to solve CG problems Excellent shot with all Nerf products Maya, Cyslice, Shave and a
Haircut, Prman/Mtor, Mental Ray, Photoshop,
Flint/Effect, After Effects, Premiere 3D Studio Max, XSI, Houdini, Flame, Combustion Windows NT/2000/XP, Unix/Irix/Linux,
Mac OS9/X Perl,
Windows NT/Unix/Irix/Linux Shell C/C++, Java, Mel, Renderman
shading language and rib format |
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Awards: 1999-2003 |
Mary Rene Nellings Whelan Scholarship
Academic Merit Scholarship |